Ion Storm picked up some of the development team and decided to make the third installment together. It's a shame that Looking Glass closed it's doors before production of this game due to bankruptcy. I decided to start from the latest and possible final release and that being Deadly Shadows. That's why in 2009 I've decided to swallow in some courage and face my fear, play a Thief game. I'm aware of this game's influence and pioneering of the stealth genre and I've even played Looking Glass Studio's magnum opus “System Shock 2”. So it's safe to say that I've never actually experienced a Thief game except for the start of the first one. The problem was playing such a game at a young age brought a lot of tension and alas I found myself too scared to continue this game. After installing and playing I didn't find myself running around blasting monsters but avoiding that and keeping myself confined to the shadows. ![]() From promos it looked like it belonged in the same genre as say Quake or Doom. I remember my cousin handing me his copy of Thief back in 1999 and he said “You've never played anything like this before”.
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